This time I was not playing but umpiring or facilitating, partly because there were some concealed deployments, & partly because my son was playing his first game against the Red Rajah, and it would help to have someone else guiding them through the game mechanics & keeping things moving.
It was a pretty cool game overall, and I certainly enjoyed the visual appeal of it. This was the first time the young Sarge had played KGN with us or indeed used his Yanks in battle. The Rajah was given a small force of gritty German veterans who were tasked with holding a ridge and hamlet for as long as possible. The Yanks were composed of a full platoon with support from three Sherman tanks.
According to scenario guidelines, if the Yanks took more than 25% casualties they would have to withdraw- presumably to call in some heavier support & an artillery stonk to winkle the German defenders out. The terrain was real Bocage country, full of places for the German's for the German's to dig in. I made an umpire's decision that the Shermans would have Cullin hedge buster blades but would lose a whole activation to bust through a section of Bocage.
The Germans held their fire until the US squads were right on top of them, to devastating effect. The Yanks managed to supress a couple of German units but in the end the German MG teams caused terrible casualties to US squads, forcing their withdrawal. A panzerfaust firing at close range also accounted for a Sherman. The Americans had taken over the 25% losses and were forced to retreat- I am sure they would be back with devastating firepower to deal with these diehard German defenders.
Despite his losses the young Sarge enjoyed his first game- a great game had by all.
Here's some pictures:
The German end of the table |
US end of the table |
And so it begins...
US forces start probing forward |